PlayStation 4 vs. PlayStation 5
5 Years of Growth in 3D Modeling
Five years ago, I 3D modeled a PlayStation 4 in Maya and rendered it using Mental Ray as a class project. Fast forward to today, and I’ve revisited the challenge this time with a PlayStation 5 using Maya for modeling and Blender’s Cycles for rendering.
It’s been an exciting journey to see how much my skills have evolved over the years. Grateful for the opportunity to reflect on this growth through a self-comparison project.